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I created a fantasy water monster, I used the sculpting tool to make the surface looks bubbly and slimy, like a sea creature. The shading also gives the impression of it being soft and disgusting to touch, which I felt was successful. It's on a simple background with a slightly sculpted floor so that all the attention is on the creature, and because the simplicity of the studio look contrasted with the almost sandlike sculpting and I felt this was particularly interesting.
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